Yep that's what they are playing with, format wise that could be simply
always made a known type for what they want to use it for, so it look like
this is currently not used heavily , they were hoping for a working example
from somewhere to check what they are trying to do as the format is new to
all etc.

 

Thanks for the help

 

__________________________________________________________
Gordon Tomlinson 

Email   : [EMAIL PROTECTED]
YIM/AIM : gordon3dBrit
MSN IM  : [EMAIL PROTECTED]
Website : www.vis-sim.com www.gordontomlinson.com 

__________________________________________________________

 

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Daly
Sent: Wednesday, June 18, 2008 8:25 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OT: Collada with Embedded Textures

 

Gordon Tomlinson wrote: 

Hi Guys 

 

A little of target, one of our dev teams needs to create Collada files with
embedded textures. I believe OSG reader/writer at this time does not support
this not an issue we can add that

 

What they are looking for currently is a sample dae file with an embedded
textures(s), Google has failed to help so far, any one know of such a best
anywhere ?


I've not seen a single example of this, and I've done a fair bit of looking.
The specification is also mum on the precise format that such data would
take.

The schema only says this:

"The data child element contains a sequence of hexadecimal encoded  binary
octets representing
the embedded image data"


I guess you could take this to mean that you could put a hex dump of your
image data inside the <data> tags.  You'd have to have some way of figuring
out what format the data was in, though.

--"J"

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