Yep that's what they are playing with, format wise that could be simply always made a known type for what they want to use it for, so it look like this is currently not used heavily , they were hoping for a working example from somewhere to check what they are trying to do as the format is new to all etc.
Thanks for the help __________________________________________________________ Gordon Tomlinson Email : [EMAIL PROTECTED] YIM/AIM : gordon3dBrit MSN IM : [EMAIL PROTECTED] Website : www.vis-sim.com www.gordontomlinson.com __________________________________________________________ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Daly Sent: Wednesday, June 18, 2008 8:25 PM To: OpenSceneGraph Users Subject: Re: [osg-users] OT: Collada with Embedded Textures Gordon Tomlinson wrote: Hi Guys A little of target, one of our dev teams needs to create Collada files with embedded textures. I believe OSG reader/writer at this time does not support this not an issue we can add that What they are looking for currently is a sample dae file with an embedded textures(s), Google has failed to help so far, any one know of such a best anywhere ? I've not seen a single example of this, and I've done a fair bit of looking. The specification is also mum on the precise format that such data would take. The schema only says this: "The data child element contains a sequence of hexadecimal encoded binary octets representing the embedded image data" I guess you could take this to mean that you could put a hex dump of your image data inside the <data> tags. You'd have to have some way of figuring out what format the data was in, though. --"J"
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