Many thanks, that seems to be exactly what I am looking for. 2008/7/11 Robert Osfield <[EMAIL PROTECTED]>:
> Hi James, > > Perhaps a Render To Texture Camera is what you are look for. Have a > look at the osgprerender example. > > Robert. > > On Fri, Jul 11, 2008 at 3:20 PM, James Dickson <[EMAIL PROTECTED]> > wrote: > > Hi, > > > > I was wondering if it is possible to draw on a Texture2D instance. I know > > this isn't possible, but I am wondering if you can do the equivalent of: > > Texture2Dinstance->DrawCircle(x,y,r); > > > > Or would I have to find an API which can create images and saves to say > > JPEGs then load them as Texture2D instances? > > > > Thanks, > > James > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- James Dickson
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