Many thanks, that seems to be exactly what I am looking for.

2008/7/11 Robert Osfield <[EMAIL PROTECTED]>:

> Hi James,
>
> Perhaps a Render To Texture Camera is what you are look for.  Have a
> look at the osgprerender example.
>
> Robert.
>
> On Fri, Jul 11, 2008 at 3:20 PM, James Dickson <[EMAIL PROTECTED]>
> wrote:
> > Hi,
> >
> > I was wondering if it is possible to draw on a Texture2D instance. I know
> > this isn't possible, but I am wondering if you can do the equivalent of:
> > Texture2Dinstance->DrawCircle(x,y,r);
> >
> > Or would I have to find an API which can create images and saves to say
> > JPEGs then load them as Texture2D instances?
> >
> > Thanks,
> > James
> > _______________________________________________
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> > osg-users@lists.openscenegraph.org
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
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>



-- 
James Dickson
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