Hi, I am applying sphere mapping and using GL_TEXTURE_GEN_S & T so that osg will generate the texture coordinates automatically. My question is: if the object is changed by something like a boolean operation, do I need to do anything or will the texture coordinates be regenerated correctly because it is set to generate texture coordinates automatically through: state->setTextureMode(texUnit, GL_TEXTURE_GEN_S, osg::StateAttribute::ON);
Thanks, Judie _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

