Hi, get the code i wrote (kdTree challenge...) , then you will have also shadows :-) and multi-thread support :-)
/regards adrian 2008/7/16 Kim C Bale <[EMAIL PROTECTED]>: > Very tidy I like it! > > Kim. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Paul > Melis > Sent: 15 July 2008 22:51 > To: OpenSceneGraph Users > Subject: [osg-users] Little ray-tracing example using the KD-tree > > Hi all, > > Here's a small thingy that (ab)uses the new intersection code to do ray > tracing, for a single viewpoint (i.e. not interactive) with shadows. > See the attached screenshots for normal OSG rendering versus ray-traced > rendering. See the source for a few instructions on use. > > Bye, > Paul > > > ***************************************************************************************** > To view the terms under which this email is distributed, please go to > http://www.hull.ac.uk/legal/email_disclaimer.html > > ***************************************************************************************** > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- ******************************************** Adrian Egli
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