Adrian Egli OpenSceneGraph (3D) wrote:
Hi,
get the code i wrote (kdTree challenge...) , then you will have also
shadows :-) and multi-thread support :-)
I didn't notice your "challenge" was about ray-tracing. Interesting way
of transitioning from OSG rendering to raytraced rendering. It looks
like you put in a lot of effort to handle materials and such correctly,
so that the raytraced version comes close to realtime rendering. Or am I
misunderstanding the two "modes" of rendering and is the one during
interaction also raytraced, but without shadows and only simple shading?
Paul
/regards
adrian
2008/7/16 Kim C Bale <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>:
Very tidy I like it!
Kim.
-----Original Message-----
From: [EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>
[mailto:[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>] On Behalf Of Paul
Melis
Sent: 15 July 2008 22:51
To: OpenSceneGraph Users
Subject: [osg-users] Little ray-tracing example using the KD-tree
Hi all,
Here's a small thingy that (ab)uses the new intersection code to
do ray
tracing, for a single viewpoint (i.e. not interactive) with shadows.
See the attached screenshots for normal OSG rendering versus
ray-traced
rendering. See the source for a few instructions on use.
Bye,
Paul
*****************************************************************************************
To view the terms under which this email is distributed, please go
to http://www.hull.ac.uk/legal/email_disclaimer.html
*****************************************************************************************
_______________________________________________
osg-users mailing list
[email protected]
<mailto:[email protected]>
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
********************************************
Adrian Egli
------------------------------------------------------------------------
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org