Hi, you can use osg::Texture::getTextureObject and then osg::Texture::TextureObject._id
Alberto El Miércoles 23 Julio 2008ES 16:58:25 Steffen Kim escribió: > Hi, > > I cannot find the correct function to get the OpenGL texture-id of an > osg::Texture2D. > > I have several textures in OSG that I want to use as input for a library > that needs the textures as GLuint. > > How do I get my OSG-textures in there? > > And how can I create an osg::Texture2D out of the GLuint I get as a result > after running the API? > > > I would be really happy about any hints on how to do this. > Thanks in advance, > Steffen > _______________________________________________________________________ > EINE FÜR ALLE: die kostenlose WEB.DE-Plattform für Freunde und Deine > Homepage mit eigenem Namen. Jetzt starten! http://unddu.de/[EMAIL PROTECTED] > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org