Hello
Use osgexp and 3ds Max(v8) all the time, most often with Delta3D, and
have no problems with repeating UV's.
Open your .osg file
Where it describes your 'textureUnit'{ Texture 2d{
Look for
wrap_s and wrap_t these should both be set to 'REPEAT'
osgEXP should handle this without your needing to modify your file
Mr. D
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