Hi, Robert. Described problem appears randomly. It doesn’t appear in planes and in other objects it happens randomly, but in constant places. I mean if cursor falls near one point of object (hlist is empty) it will falls there again and again. It looks like objects have some defined holes (place I can't describe in details). I tried use the same scene with OSG 2.5.2 and had no problems about described ‘holes’.
I can’t define reason of such behavior of LineSegmentIntersector yet, but I suppose that the problem is very serious and it would be good if you can repair it. Best regards, Max. 26.07.08, 00:02, "Robert Osfield" <[EMAIL PROTECTED]>: > Hi Max, > This suggests that the changes I made to > osgUtil::LineSegmentIntersector to improve precision are introducing > problems is some corner cases. > Could you provide the data that causes these problems? > Robert. > On Fri, Jul 25, 2008 at 8:20 PM, GMD GammerMaxyandex.ru > <[EMAIL PROTECTED]> wrote: > > Hello. I have question about OSG v 2.5.5. In this version of OSG function > > viewer->computeIntersections(x,y, hlist) works very strange - when cursor > > movements over object is short it(cursor) falls throught the object and > > function returns name of object which is behind current(object over which > > cursor is). In earlyer(less 2.5.2) versions of OSG this error has never > > appeared. How can I solve this problem in this(2.5.5) version of OSG? > > Best regards, Max. > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Яндекс.Открытки на все случаи жизни http://cards.yandex.ru/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

