No, i have no problem with the PSSM and all of the discussion about it. but
i would like to pass the pssm through a review, because i am not computer
graphics specialist, i am more computer vision guy. :-) this is the only
raison why i am answering all of the emails people asking for enhanced
shadow techniques, may there will be once a guy helping me in bug fixing the
whole pssm shadow and others shadow techniques. i guess there are still some
bugs inside.

/adrian

2008/7/29 Jean-Sébastien Guay <[EMAIL PROTECTED]>

> Hello Adrian,
>
>  Parallel Split Shadow Map: it's still under *beta* release :-) i wait for
>> a review by a specialist, ... please review, test this algorithme, for
>> terrain, ... it's once of the most robust algorithm, but it has to be
>> tested.
>>
>
> I knew any talk about PSSM would get a reply from you :-)
>
> I was not criticizing your work. Please don't take it so personally. I only
> gave my opinion of the current state of things.
>
> As for review, someone will need to have the knowledge of the algorithm to
> be able to review it, and that isn't my case personally... It's a very
> specialized and low-level thing to be able to review this kind of code.
>
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    [EMAIL PROTECTED]
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
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> osg-users mailing list
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>



-- 
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Adrian Egli
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