Shayne,
If you add your model as a child of a MatrixTransform (or related) node,
you just need to update the matrix of that parent node.
-Todd
Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC wrote:
This is probably a silly and simple question, but does anyone have an
example of how to move a model explicitly without using a canned
animation? Most of the examples I’ve seen, update the position in an
animation using UpdateCallback.
I have a position update coming from another process outside the
scenegraph that I need to feed into the model to update its position. Do
I need to use an UpdateCallback or a NodeVisitor approach?
Any help would be most appreciated…
Thanks,
-Shayne
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Todd J. Furlong
Inv3rsion, LLC
http://www.inv3rsion.com
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