Hi,
I am trying to make an FPS style motion model using OSG. Every frame I calculate the mouse translation and then reset the mouse back to the center of the screen. The problem is if I call osgViewer::View::requestWarpPointer() to re-center the mouse I seem to flood the system with input events and the end result is that I seem to get much fewer mouse movement updates. I changed my code to only re-center the mouse if the mouse moved, but even still I am only getting a mouse moved event about every third frame with continuous mouse movement. This leads to a very choppy feeling mouse any ideas? Until the upgrade to OSG 2.0 the motion model worked fine, ever since it's seemed as though we are not re-centering it properly. Is there a better way to re-center the mouse? Brad Senior Software Engineer Alion Science & Technology Corporation BMH Operation - A CMMI Maturity Level 3 Organization 5365 Robin Hood Road, Suite 100 Norfolk, VA 23513 Desk: (757) 857-5670 x257 Fax: (757) 857-6781 www.alionscience.com <http://www.alionscience.com/>
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