Hello again,

My program outputs the maximum vertices output for a geometry shader as follows:

GLint maxGeomVerts;
glGetIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT, &maxGeomVerts);
osg::notify(osg::NOTICE) << "Max geometry shader output vertices: " << 
maxGeomVerts << std::endl;

Interestingly, building with osg2.4 yields 1024, whereas the exact same program 
built with
osg2.6 yields 0.

Is this a bug ?


regards,


Bill 

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