Hi Ralf, You can use LODScale to scale the LOD ranges to fit case where you want to zoom in. This can be done without modifying the scene graph at - just by setting the osg::Camera in question i.e
mycamera->setLODScale(0.25); Robert. On Fri, Aug 22, 2008 at 8:52 AM, Ralf Stokholm <[EMAIL PROTECTED]> wrote: > Hi List > > Im working on a flightsimulator and have a wery high resolution orthophoto > based terrain. > > One of my cameras is a targetingpod(TGP) camera with a very high zoom > factor, to compensate for this I set the cameras lodscale to fit. This all > works fine but the range based loading of lods could be optimised for the > Targeting pod camera by basing it on the frustrum. The TGP will ofthen focus > at the same spot for a loong time and will rearly have a high rate when > changing focus. > > So I guess my questin is if it is viable to design the a special paging > scheme based on not only range but also the direction of the camera. > > This could then substitute the normal range based paging for special > applications like my TGP camera. > > Brgs. > > Ralf Stokholm > Arenalogic > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

