Hi Ralf,

You can use LODScale to scale the LOD ranges to fit case where you
want to zoom in.  This can be done without modifying the scene graph
at - just by setting the osg::Camera in question i.e

  mycamera->setLODScale(0.25);

Robert.

On Fri, Aug 22, 2008 at 8:52 AM, Ralf Stokholm <[EMAIL PROTECTED]> wrote:
> Hi List
>
> Im working on a flightsimulator and have a wery high resolution orthophoto
> based terrain.
>
> One of my cameras is a targetingpod(TGP) camera with a very high zoom
> factor, to compensate for this I set the cameras lodscale to fit. This all
> works fine but the range based loading of lods could be optimised for the
> Targeting pod camera by basing it on the frustrum. The TGP will ofthen focus
> at the same spot for a loong time and will rearly have a high rate when
> changing focus.
>
> So I guess my questin is if it is viable to design the a special paging
> scheme based on not only range but also the direction of the camera.
>
> This could then substitute the normal range based paging for special
> applications like my TGP camera.
>
> Brgs.
>
> Ralf Stokholm
> Arenalogic
>
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>
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