Hi,

Please excuse me for my newbiness.  I did extensive search and tried
to solve it by myself before asking.

I am trying to use TextureCubeMap for environment; so that the camera
sees jpeg images around it, 360 degree.

Using cubemap and vertexprogram example, I can put 6 jpeg images to
each plain of the cube map.  I can tell this is correct done because I
can see the texture reflected in the object in the middle.

However, what I want to do is show the texture on the cube (so that it
provides environment).  Neither cubemap nor vertexprogram does this.
Is this possible?

Thank you,
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