Hi, Please excuse me for my newbiness. I did extensive search and tried to solve it by myself before asking.
I am trying to use TextureCubeMap for environment; so that the camera sees jpeg images around it, 360 degree. Using cubemap and vertexprogram example, I can put 6 jpeg images to each plain of the cube map. I can tell this is correct done because I can see the texture reflected in the object in the middle. However, what I want to do is show the texture on the cube (so that it provides environment). Neither cubemap nor vertexprogram does this. Is this possible? Thank you, _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

