Hi Shayne / Robert would it work if the levels switch was set at the highest possible level?
so if my terrain database would build 10 levels at a full build i could try building with the switch --levels 10 10 Brgs. Ralf 2008/8/28 Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC < [EMAIL PROTECTED]> > Robert, > Thanks for the info. My terrain and image segment is quite simple so it > shouldn't crash if I up the tile sizes. I'll try your suggestions... > > Thanks again, > -Shayne > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Robert > Osfield > Sent: Thursday, August 28, 2008 10:23 AM > To: OpenSceneGraph Users > Subject: Re: [osg-users] terrain generation question... > > Hi Shayne, > > The main point about VirtualPlanetBuilder/osgdem is generation of > paged databases, which are fully LOD'd, it's not at all designed for > build small single tiles of terrain. > > You could build a single chunk of terrain if you upped the > tile-image-size and tile-terrain-size from their defaults of 256 and > 64 repsectively. Use --tile-image-size value and --tile-terrain-size. > If you app crashes and burns because you've exceeded what the > graphics hardware can handle then please don't write in complain of a > bug - its a case of garbage settings in gagbage out. > > Robert. > > On Thu, Aug 28, 2008 at 5:13 PM, Tueller, Shayne R Civ USAF AFMC 519 > SMXS/MXDEC <[EMAIL PROTECTED]> wrote: > > Hello, > > > > > > > > Using osgdem, I would like to create a simple terrain tile that always > > displays the highest level of detail for both elevation and texture (no > > paging, or LOD changes going on) no matter at what distance I view the > > terrain. Does any know the flag to do this in the osgdem command? Right > now > > when I generate the terrain segment, it's always being display at the > lowest > > level of detail. > > > > > > > > Thanks in advance, > > > > -Shayne > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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