Ah! I just found the thread "Serialization of draw dispatch on multi GPU systems Options", which, I imagine, will explain things after I have a close read: http://tinyurl.com/6hsvdv -Paul
_____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz Sent: Saturday, August 30, 2008 3:20 PM To: 'OpenSceneGraph Users' Subject: [osg-users] Draw threads serialized by default? Hi Robert -- Prior to the 2.2 release, code was added to serialize the draw dispatch. Is there a reason that this behavior defaults to ON? (See DisplaySettings.cpp line 135.) I have somehow incorrectly documented this as defaulting to OFF in the ref man. Now that I see it's ON by default, I half wonder if this is a bug. Wanted to check with you: should I change the documentation, or the code? Which is right? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com <http://www.skew-matrix.com/> +1 303 859 9466
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