Hi Paul, On Sat, Aug 30, 2008 at 10:19 PM, Paul Martz <[EMAIL PROTECTED]> wrote: > Hi Robert -- Prior to the 2.2 release, code was added to serialize the draw > dispatch. Is there a reason that this behavior defaults to ON? (See > DisplaySettings.cpp line 135.) I have somehow incorrectly documented this as > defaulting to OFF in the ref man. Now that I see it's ON by default, I half > wonder if this is a bug. Wanted to check with you: should I change the > documentation, or the code? Which is right?
The settings has been ON since I introduced the option to serialize the draw dispatch. Just before the 2.6 release I did testing at my end and still found serializing the draw dispatch to be far more effiecent on my Linux/NVidia drivers so I left the option on. In the original thread when I introduced the optional draw mutex into the draw dispatch I did call for testing on the performance impact but I didn't get sufficient feedback to make a more informed decision than just basing it on my own testing. I would still appreciate more testing, as I'd expect that best default setting to vary on different hardware and drivers - I for one would love to see better scalability in driver/hardware. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org