Hi Ben, Thanks for the extra info. The segfault without any options suggests a build issue or link issue of some kind.
Could you provide the stack trace? VPB and OSG have come along way since 0.9.1 and OSG-2.2 respectively, and this week I'll be make dev releases for both VPB and OSG that will be matched so these would be a good place to move up to. VPB itself is pretty near its 1.0 status, just a few more weeks left development wise. Robert. On Wed, Sep 17, 2008 at 2:58 PM, benben <[EMAIL PROTECTED]> wrote: > Robert Osfield wrote: >> >> Hi Ben, >> >> I'm afraid there is waaaay too little info about your setup to provide >> any real guidance. VPB should just compile against an installed OSG >> without need for configuration. >> >> You don't mention which VPB or OSG version your are using, you also >> make no mention of the platform or compilers. All this is important >> to understanding what might go wrong and how to fix it. > > Sorry for the lack of information. The OSG version is 2.2 and the VPB > version is 0.9.1. I am running a Ubuntu Linux 8.04 64bit on an Intel > platform, if this is also relevant. > > The osg installation is straight from the Ubuntu package repository (binary > install, as opposed to local rebuild). > > For building the VPB I added an extra line to the CMakeLists.txt > > SET(GDAL_INCLUDE_DIR /usr/include/gdal) > > so osgdem can be compiled. > > I followed the standard > > ./configure > make > sudo make install > > Everything seemed to be ok. For some reason my OS does not put 64bit > libraries in /usr/local/lib64, where the VPB libraries are, so I > > export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib64 > > This stops the "cannot find shared object" error from the loader. > > And on executing > > osgdem > > with no arguments, it simply quits with a segmentation fault error. > > I also followed the VPB tutorial at > > http://www.openscenegraph.org/projects/VirtualPlanetBuilder > > and despite the extra argument inputs I have the same error. So I reckon I > must have configured VPB wrong somehow. > > Is there anything I overlooked? > > Regards > Ben > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

