Chris wrote:
I'm having semi-random crash bugs when I add an osgText drawable to my scene. The actual error is a mem access violation, and it occurs after I've added & removed the node containing the drawable from the scene a random number of times' (usually from 1 to 10 times)

The exception occurs in the same place in the call stack, apparently somewhere in my open gl .dll (nvoglnt.dll). One thing that puzzles me is that I'm using SWIG [...]
Does your SWIG wrapper handle the reference counting needed to correctly work with drawables and nodes?

Paul
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to