Hi Jan, It' pretty likely you've blown OpenGL memory and the driver simply can't handle it.
Try disabling display lists on the scene. Robert. On Wed, Oct 8, 2008 at 3:43 PM, Kyprianidis, Jan Eric <[EMAIL PROTECTED]> wrote: > Hello, > > I'm trying to visualize a scene with ~15 million triangles. The source > data is in Collada format. From the Collada files I generate 12 ive > files using the osgconv tool. > > Viewing a single ive file or not all ive files at once works fine. When > I try to render the full scene (with osgviewer) some parts are missing > and are not rendered. > > I have set OSG_NOTIFY_LEVEL=DEBUG. But there are no warnings or errors. > > Does someone have an idea what is maybe going wrong here; or some > advice how to investigate the problem? > > (I'm using the SNV trunk version, Win XP and a Geforce 8800 GTX with latest > whql driver) > > I also also tried the 2.6 release. Here some of the geometry is rendered > totally broken when rendering the full scene. > > Thanks, > Jan Eric Kyprianidis > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org