If you are on Windows, this tool will monitor your graphics card memory usage:
http://nuclearplayground.com/NuclearPlayground/ Glenn On Thu, Oct 9, 2008 at 7:17 AM, Kyprianidis, Jan Eric < [EMAIL PROTECTED]> wrote: > Hi, > > I tried disabling Display Lists as Robert suggested. This works on my > Laptop (Quadro FX570M) even though it's horrible slow. On my desktop > with Geforce 8800 GTX a single frame takes minutes to render. So this > seems to me like the driver can't handle the amount of data. > > Thanks, > Jan Eric > > > > Kyprianidis, Jan Eric wrote: > >> Hello, >> >> I'm trying to visualize a scene with ~15 million triangles. The source >> data is in Collada format. From the Collada files I generate 12 ive >> files using the osgconv tool. >> >> Viewing a single ive file or not all ive files at once works fine. When >> I try to render the full scene (with osgviewer) some parts are missing >> and are not rendered. >> >> I have set OSG_NOTIFY_LEVEL=DEBUG. But there are no warnings or errors. >> >> Does someone have an idea what is maybe going wrong here; or some >> advice how to investigate the problem? >> >> (I'm using the SNV trunk version, Win XP and a Geforce 8800 GTX with >> latest whql driver) >> >> I also also tried the 2.6 release. Here some of the geometry is rendered >> totally broken when rendering the full scene. >> >> Thanks, >> Jan Eric Kyprianidis >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org