In the example of osgparticleeffects,how to know that the particle effects 
disappear?
I find the function  areAllParticlesDead  does't work.Is there any other way to 
judge it??
 
Thank you! 
 
 
 


在2008-10-09,"Robert Osfield" <[EMAIL PROTECTED]> 写道:
>Hi GiuYe,
>
>2008/10/9 GuiYe
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