Hi Robert

Thanks for your reply.

I will see the osghud example and try your method. Thanks.

Best Regards,

Su Hu

2008/10/15 Robert Osfield <[EMAIL PROTECTED]>

> Hi Su Hu,
>
> I haven't personally implemented edge blending yet, but it should be
> straight forward.  All you need to do is render a alpha blending quad
> over the edge of window as a HUD. See the osghud example for
> inspiration.
>
> Robert.
>
> On Wed, Oct 15, 2008 at 9:18 AM, su hu <[EMAIL PROTECTED]> wrote:
> > Hi all,
> >
> > I want to implement edge blending by osg, but I don't know which way is
> > better. Our requirement of edge blending is simple: overlapped area of
> two
> > screens is rectangular.
> >
> > If someone has done it, please give me some advice.
> >
> > Much appreciation to any reply.
> >
> > Regards,
> >
> > Su Hu
> >
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> > [email protected]
> >
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> >
> >
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