Hi Robert Thanks for your reply.
I will see the osghud example and try your method. Thanks. Best Regards, Su Hu 2008/10/15 Robert Osfield <[EMAIL PROTECTED]> > Hi Su Hu, > > I haven't personally implemented edge blending yet, but it should be > straight forward. All you need to do is render a alpha blending quad > over the edge of window as a HUD. See the osghud example for > inspiration. > > Robert. > > On Wed, Oct 15, 2008 at 9:18 AM, su hu <[EMAIL PROTECTED]> wrote: > > Hi all, > > > > I want to implement edge blending by osg, but I don't know which way is > > better. Our requirement of edge blending is simple: overlapped area of > two > > screens is rectangular. > > > > If someone has done it, please give me some advice. > > > > Much appreciation to any reply. > > > > Regards, > > > > Su Hu > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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