On Mon, Oct 20, 2008 at 10:12 AM, Robert Osfield <[EMAIL PROTECTED]> wrote: > HI Csaba, > > Are you working on the SVN version of the OSG? As the new > StatsHandler additions aren't thread safe yet - I've also seen crashes > when bringing up the scene graph statistics, although not any OpenGL > error report.
Hi Robert, Ok, then it is a known issue. > FYI, the DrawSerialization was added to improve performance when > running multi-threaded, counter-intuitive it may that be... but > driver/hardware limitations on the PC's with 2 graphics cards + 2 (or > 4) outputs I've tested all have show better performance when running > with the draw threads serialized. Interesting, I'll see what report I get from the fellow who did this: http://www.youtube.com/watch?v=brG3-yyvv9Q (and now plans to go for 8 gpus) Btw, have you seen my other mail in the "infinite block with CullThreadPerCameraDrawThreadPerContext" topic? -- Csaba _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

