Gordon Tomlinson wrote on Thursday, October 23, 2008 7:39 AM:
> If you want to use shaders then you will have to use GLSL

Or the ARB shader assembly language (see osg::VertexProgram and
osg::FragmentProgram), if you aren't interested in a high level shader
language :)
-- 
Bryan Thrall
FlightSafety International
[EMAIL PROTECTED]
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