Hi Adrian,

 

I've had numerous problems getting models from Max into the OSG. The
OSGs 3DS loader gives very different results depending on how you've
created the model in Max. I'm not sure whether that's the loaders fault
or Max but either way it's very unreliable. Furthermore I found that the
built in Collada exporter in Max is just as temperamental with the
ColladaDOM loader that the OSG uses. 

 

So... after much clawing and gnashing of teeth I found this little
beauty:

 

http://www.feelingsoftware.com/content/view/65/79

 

It's a freeware Collada exporter for MAX 2008 and that works every time.
I believe someone has compiled a version that works with 2009 which you
can find here. However, I've not tried it. 

 

http://techarttiki.blogspot.com/2008/08/colladamax-for-3ds-max-2009-64-b
it.html

 

Hope that's of some use.

 

Kim.

 

 

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adrian
Egli OpenSceneGraph (3D)
Sent: 24 October 2008 15:41
To: OpenSceneGraph Users
Subject: [osg-users] Lighted baked models....

 

Hi all, 

i have some model to test with light baked textures, the model is in the
.MAX file format, and now i would like to convert it into a
openscenegraph model. unfort. the model was created with  
MAX 2009 and so the osg max plugin may doesn't work. so i can export the
model to 

collada : 
3ds : 
wavefront obj : 

what would be the best format with the most different texture supported.
i have baked textures (light and color), then reflections maps. with
wavefront obj i get some bug, not supported texture layer for the
reflection map. 

what are your experiences with such models 

-adrian

-- 
********************************************
Adrian Egli

*****************************************************************************************
To view the terms under which this email is distributed, please go to 
http://www.hull.ac.uk/legal/email_disclaimer.html
*****************************************************************************************
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to