On Mon, Oct 27, 2008 at 10:42 PM, John Cummings <[EMAIL PROTECTED]> wrote:
> FYI, here is the link to the discussion on the Ac3D forum:
>
> http://www.inivis.com/forum/showthread.php?t=5090
>
> It seems to be headed in the same direction as Robert's comments regarding
> keeping track of the UV ranges.

Which, unfortunately, would still break our app (flightgear), as we
have default texture coordinates within the 0,1 range, but later we
change those dynamically and assume texture repeat. Of course we could
 work around that ourselves if absolutely necessary.

-- 
Csaba
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