Hi Melchior,

On Fri, Oct 24, 2008 at 8:36 PM, Melchior FRANZ
<[EMAIL PROTECTED]> wrote:
> * Robert Osfield -- Friday 24 October 2008:
>> But it doesn't really say anything about the how the texture wrap
>> modes map to this, if at all.
>
> I can't say that either, but the current situation is bad. Because
> 'texrep 1 1' is default anyway (according to spec and reference
> implementation) AC3D itself doesn't even write it to its files! AC3D
> users who want the default do now have to manually(!) insert oodles
> of 'texrep 1 1' with an editor, only because OSG does no longer
> respect the documented default.

I have just checked in a change from Mathias Froehlich in that reverts
the ac3d plugin back to honouring the default texture repeat.

I have also asked John Cummings who instigated the texture clamping
changes to engage on this thread, hopefully he'll be able to explain
the source of his problem files and provide some examples so that
others can see if there is a possible solution for detecting when
texture clamping might be appropriate and detectable in reliable way.

Robert.
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