Hello Jefferson,

Can you tell me, please, how to set a default texture for the root?

See src/osgShadow/ShadowMap.cpp around line 290, which starts with this comment:

    // fake texture for baseTexture, add a fake texture
    // we support by default at least one texture layer
    // without this fake texture we can not support
    // textured and not textured scene

You can set this 1x1 white texture at the root of your graph, and if any node has a different texture on unit 0 it will override it automatically.

Hope this helps,

J-S
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______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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