Hi, Can.
     The stateSet whose mode you are setting is from the drawable or the
geode? And how exactly can I do that without destroying my previous
settings? (geode -> getOrCreateStateSet() ->
setAttributeAndModes(this->material.get(), osg::StateAttribute::ON);)

             Thanks again,

                      Renan
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to