Hi,
I forget to mention you have to unpack http://www.plopbyte.net/tmp/osgAnimation-data.tar.gz in osg-data directory, because it's not yet in the repository. It contains the bitmap for the interface of the osganimationviewer, it will work if you dont do it, you will just dont see the button images.

Robert,
can i put files in the svn osg-data ? am i allowed to do that ?

Cheers,
Cedric

Cedric Pinson wrote:
Hi All,

I commited all work of animtk in osgAnimation, so now you should be able to compile the few example and run the osganimationviewer with some examples files. I remember the repository to get the branch with osgAnimation: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-osgWidget-dev/
or
hg clone http://hg.plopbyte.net/osg-branch/

i made a new repository for the blender exporter, now you can get it like that, it's easy to install follow the instructions
hg clone http://hg.plopbyte.net/osgexport

I put some osg files ready to use with the osganimationviewer as example, i guess those files could go in osg-data in futur.
osganimationviewer http://www.plopbyte.net/tmp/osgAnimation/Jansens.osg
osganimationviewer http://www.plopbyte.net/tmp/osgAnimation/nathan.osg
osganimationviewer  http://www.plopbyte.net/tmp/osgAnimation/avatar.osg
osganimationviewer  http://www.plopbyte.net/tmp/osgAnimation/example.osg
osganimationviewer  http://www.plopbyte.net/tmp/osgAnimation/robot.osg

or get the file http://www.plopbyte.net/tmp/osgAnimation.tar.gz

If somes could test on windows, it would be helpful

Cheers,
Cedric


--
+33 (0) 6 63 20 03 56  Cedric Pinson mailto:[EMAIL PROTECTED] 
http://www.plopbyte.net


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