Hi,
I forget to mention you have to unpack
http://www.plopbyte.net/tmp/osgAnimation-data.tar.gz in osg-data
directory, because it's not yet in the repository.
It contains the bitmap for the interface of the osganimationviewer, it
will work if you dont do it, you will just dont see the button images.
Robert,
can i put files in the svn osg-data ? am i allowed to do that ?
Cheers,
Cedric
Cedric Pinson wrote:
Hi All,
I commited all work of animtk in osgAnimation, so now you should be
able to compile the few example and run the osganimationviewer with
some examples files. I remember the repository to get the branch with
osgAnimation:
svn co
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-osgWidget-dev/
or
hg clone http://hg.plopbyte.net/osg-branch/
i made a new repository for the blender exporter, now you can get it
like that, it's easy to install follow the instructions
hg clone http://hg.plopbyte.net/osgexport
I put some osg files ready to use with the osganimationviewer as
example, i guess those files could go in osg-data in futur.
osganimationviewer http://www.plopbyte.net/tmp/osgAnimation/Jansens.osg
osganimationviewer http://www.plopbyte.net/tmp/osgAnimation/nathan.osg
osganimationviewer http://www.plopbyte.net/tmp/osgAnimation/avatar.osg
osganimationviewer http://www.plopbyte.net/tmp/osgAnimation/example.osg
osganimationviewer http://www.plopbyte.net/tmp/osgAnimation/robot.osg
or get the file http://www.plopbyte.net/tmp/osgAnimation.tar.gz
If somes could test on windows, it would be helpful
Cheers,
Cedric
--
+33 (0) 6 63 20 03 56 Cedric Pinson mailto:[EMAIL PROTECTED]
http://www.plopbyte.net
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