Hi Cedric,

I guess it's because there are two examples in the same directory. I could split it if necessary.

I'll try that locally and see if it makes things better.

A few other problems:
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In include/osgAnimation/Export:

#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__)
    #  if defined( OSG_LIBRARY_STATIC )
    #    define OSGANIMATION_EXPORT
    #  elif defined( OSGANIMATION_LIBRARY )
    #    define OSGANIMATION_EXPORT   __declspec(dllexport)
    #  else
    #    define OSGANIMATION_EXPORT   __declspec(dllimport)
    #endif
#else
    #define OSGANIMATION_EXPORT
#endif

Did you mean to use OSG_LIBRARY_STATIC, but OSGANIMATION_LIBRARY? Perhaps both should be OSG_*, or both should be OSGANIMATION_*? And the src/osgAnimation/CMakeLists.txt defines -DOSG_LIBRARY but not -DOSGANIMATION_LIBRARY. So I get "inconsistent DLL linkage" warnings, and it will later not link when it comes to linking executables.

Using OSG_LIBRARY in the defined() tests works, but perhaps you want to name it differently for OSGANIMATION. Just make sure it's defined in the CMakeLists.txt and that it's consistent.
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In src/osgAnimation/Timeline.cpp:

    void RunTimeline::RunTimeline::operator()(Timeline* timeline)

should be:

    void RunTimeline::operator()(Timeline* timeline)
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In src/osgAnimation/AnimationManager.cpp:

On Windows, sys/time.h does not exist. You should probably use osg::Timer for this, it already uses gettimeofday on Linux and QueryPerformanceCounter on Windows, so it will work cross-platform.
_______________________________________________

That's it for now, I'll wait till these are fixed before continuing. Thanks,

J-S
--
______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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