Hi Max,

But can I reset matrix transformation using MatrixTransform?

I think you need to brush up on some basic math concepts.

matrixTransform->setMatrix(osg::Matrix::identity());

The identity matrix is a matrix where scale = (1,1,1), translation = (0,0,0) and there is no rotation.

Robert, answer please, is there any paied technical support of OSG which can helps me do some things with OSG or give advices about how can I realize some of my ideas better? If there is some thing like this could you give me they contacts.

Cedric and Gordon already answered. Check the list of contractors on the wiki.

Hope this helps,

J-S
--
______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to