Pauk Martz's OpenGl Distilled Red Book Orange Book Opengl Bible As to OSG there are minimal books arounds but see www.osgbooks.com As a general guide to scene graphs I still recommend SGI's Performer Programmers Guide http://www.sgi.com/products/software/performer/manuals.html 99% concepts cross over to OSG
Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura ________________________________ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Can T. Oguz Sent: Monday, November 10, 2008 7:13 AM To: OpenSceneGraph Users Subject: [osg-users] GL Books Hi, As an intermediate openGL and OSG user I'm just about to order an openGL book. Is there any favorite one in your bookshelf to advice me? Thanks for reading, P.S. Please let me state that there's no intention of advertising any author's book before the discussion cheers up :) Can
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