Hi All, Thank you Robert for this nice tool. Before I report my results, my feature requests ;)
1) Perform all the standard tests, and format the output for easy posting: > osgmemorytest --report 2) Stress the system by performing all the standard tests again and again: > osgmemorytest --stress That said, here's what I got so far, using OSG v2.6 and adding osgmemorytest manually from SVN submission 9140. Machine: notebook Lenovo T61p, Ubuntu 8.04, Core2Duo 2.2GHz, 2GB ram, nVidia Quadro FX 570M 256MB, drivers 177.80. 1) 100 windows opened; 2) 200 pbuffers opened; 3) "osgmemorytest --texture 256 256 -g 10000" only does 1,000 iterations, and completes succesfully in about 0.1 seconds; if I use "-c" instead of "-g" it does all 10,000 iterations in 1.25 seconds; 4) as 3), using "-c" instead of "-g", all 10,000 geometry tests in 0.64 seconds; 5) all 10,000 geometry-vbo in 0.59 seconds; 6) all 10,000 geometry-va in 1.23 seconds; 7) fbo 256: all 1,000 created in 0.12 seconds; 8) fbo 1024: all 1,000 created in 0.12 seconds; 9) fbo 2048: all 1,000 created in 0.12 seconds; So, for tests 3) to 6) I had to replace "-g" with "-c" to perform all 10,000 tests... Not sure why these differ quite a lot from others... Power of Quadro? :) Pasquale _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org