HI Christophe,

Thanks for the extra tests.  Your results seem to suggest that
Vista/Nvidia drivers don't use swap space effectively and far more
restricted than other platforms.   It's curious as the window/pbuffer
and fbo tests all show good scalability.

Robert.

On Thu, Nov 13, 2008 at 6:12 AM, christophe loustaunau
<[EMAIL PROTECTED]> wrote:
> Hi Robert,
>
>
>> Could you try a 128x128 texture dimension?   This will reduce memory
>> consumption to 1/4rd of the 256x256 test.
>>
>>    osgmemorytest --window --texture 128 128 -g 10000
>
> Works fine :  alll 10,000 texture allocated and download to OpenGL
> in 6.2 seconds
> Some other test :
>
> osgmemorytest --window --texture 256 256 -g 7000
> 315 objects applied before failed.
>
> osgmemorytest --window --texture 256 256 -g 3000
> alll 10,000 texture allocated and download to OpenGL
> in 5.3 seconds
>
> I have set the swap space to 10Go, and nothing change.
>
> Regards.
> --
> Christophe Loustaunau.
>
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