Hi Ed,
I have just read the thread you started on overriding
swapBuffersImplementation() and the last post I saw was written 38
weeks, 5 days, 8 hours and 55 minutes ago (Thanks gmane),
Wow, I'll give you this: you're thorough :-)
at which time,
it appeared that you had not completely and satisfactorily completed the
task. At that time, you were, I bleieve, still seeing a black screen
even though MyGraphicsWindowWin32 ::swapBuffersImplementation() was
being called. Did you get this working to your sastisfaction? What
were the associated gotchas?
Yes it was resolved, shame on me for not replying with the solution...
It works great, no problems. The problem was unrelated, and was actually
caused by precisely the API I was trying to integrate by overriding
swapBuffersImplementation...
I just checked, and the code is still similar to the code I gave in this
message:
http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/24084/focus=24108
(similar meaning no significant difference that would affect whether it
displays an image or a black screen)
Hope this helps,
J-S
--
______________________________________________________
Jean-Sebastien Guay [EMAIL PROTECTED]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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