Hi Ed,

I have just read the thread you started on overriding swapBuffersImplementation() and the last post I saw was written 38 weeks, 5 days, 8 hours and 55 minutes ago (Thanks gmane),

Wow, I'll give you this: you're thorough :-)

at which time, it appeared that you had not completely and satisfactorily completed the task. At that time, you were, I bleieve, still seeing a black screen even though MyGraphicsWindowWin32 ::swapBuffersImplementation() was being called. Did you get this working to your sastisfaction? What were the associated gotchas?

Yes it was resolved, shame on me for not replying with the solution... It works great, no problems. The problem was unrelated, and was actually caused by precisely the API I was trying to integrate by overriding swapBuffersImplementation...

I just checked, and the code is still similar to the code I gave in this message:

http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/24084/focus=24108

(similar meaning no significant difference that would affect whether it displays an image or a black screen)

Hope this helps,

J-S
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Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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