Hi Gerwin,

  osgviewer cow.osg works for me.  I did have OSG_FILE_PATH
set and I also tried to used absolute path to the cow.osg but it
for some reason it just couldn't find the mingw_osgdb_osg.dll and 
mingw_osgdb_rgb.dll files I think.
The osgviewer could find those files ok (I could see it in gdb osgviewer).  I 
copy those osgdb_osg.dll and
osgdb_rgb.dll (and all the osgPlugins dll) to many places and and tried setting 
OSG_LIBRARY_PATH etc but
still osgswig couldn't find the plugin.

Thanks Gerwin,
Linh
________________________________
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gerwin de Haan
Sent: Saturday, November 15, 2008 3:47 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] osgswig binary release?

Linh,
Make sure your OSG_FILE_PATH environment variable is set correctly to a 
location where "cow.osg" can be found (e.g. a directory where you extracted the 
OpenSceneGraph-Data file). You must be able to run the regular osgviewer with 
this file as well ("osgviewer cow.osg").
Gerwin
On Fri, Nov 14, 2008 at 11:50 PM, Phan, Linh H <[EMAIL PROTECTED]<mailto:[EMAIL 
PROTECTED]>> wrote:
Hi Luigi,

 thanks for your osg.zip!  However, whenever I run pickosg.py :

[EMAIL PROTECTED] ~...examples/python]$ ./pickosg.py
Warning: Could not find plugin to read objects from file "cow.osg".

It seems that this line:

loadedModel = osgDB.readNodeFile("cow.osg")

always return None.  I then explicitly include the osgPlugins-2.6.0 directory 
in pickosg.py via:

#!c:/Python25/python.exe
import sys;
sys.path.append('c:\\cygwin-1.7\\usr\\local\\src\\osg\\osgPlugins-2.6.0');

but it still could not find plugin.  Do you know what I'm doing wrong?

Thank you Luigi,

Linh

-----Original Message-----
From: [EMAIL PROTECTED]<mailto:[EMAIL PROTECTED]> [mailto:[EMAIL 
PROTECTED]<mailto:[EMAIL PROTECTED]>] On Behalf Of Luigi Calori
Sent: Friday, November 14, 2008 3:12 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] osgswig binary release?

Here
http://virtualrome.googlecode.com/svn/trunk/py_code/py25_apps/PyPackages/osg.zip

you can find an osgSwig (from some month ago, with some patches) I has
been built with Visual Stusio 7.1 against OSG 2.5 (included with the zip)
It has been tested with python 2.5 win32 binary, you can test by adding
the folder where you extract the zip to the PYTHONPATH env variable

I'm  trying to build osgSwig svn with OSG 2.6 (Viual Studio
compiler)buth there is a still unsolved problem, reported in
http://code.google.com/p/osgswig/issues/detail?id=12#c3
due to substitution of std::vector with osg::MixinVectors   (this low
level change prevents wrapper access to functions for building arrays)
I also had to make some changes to build as reported in
http://code.google.com/p/osgswig/issues/detail?id=13

If interested, let me know

Luigi


Phan, Linh H ha scritto:
> Hi,
>
>   I'm having a real hard time compiling osgswig (gotten from osgswig
> svn) for OpenSceneGraph 2.3.4 on Windows using MinGW or cygwin.  The
> README said that it has been tested with OpenSceneGraph 2.3.4.<http://2.3.4.> 
>  Does
> anyone have a pre-built Windows binary for osgswig that they can make
> available?  I would really appreciate it.
>
> Thank you,
>
> Linh
>
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> osg-users mailing list
> [email protected]<mailto:[email protected]>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>

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