Thanks Robert, I'll have a look. By the way, do you think that it will require just a little time to add that support to osg 2.2.0? Unfortunately I must still use osg 2.2.0 for a project, so I must consider adding that support by myself, if it is feasible.
Regards. Alessandro On Sun, Nov 16, 2008 at 12:48 PM, Robert Osfield <[EMAIL PROTECTED]>wrote: > Hi Alessandro, > > I could be you are falling foul of lack of wide character filenames > under Windows. Support for this has only just been added in the last > week to of the OSG svn/trunk. > > Robert. > > On Sat, Nov 15, 2008 at 7:38 PM, alessandro terenzi <[EMAIL PROTECTED]> > wrote: > > Using osg2.2.0 I noticed that reading parameters for my application was > not > > successful because some character are not read as expected. For instance, > if > > in my code there are the following instructions: > > > > osg::ArgumentParser arguments(&argc, argv); > > > > std::string model_file = > > > > ""; > > > > while(arguments.read("-model", model_file)); > > > > If i call my application as follows: > > > > myapp -model città .ive > > > > model file will store 'cittò.ive'. > > > > I couldn't try it with osg2.6.0 and I just tryed it on Windows Vista with > > osg prebuilt binaries. > > > > Regards. > > > > Alessandro > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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