Ok. Thank you for your suggestions. I'll consider to port from OSG-2.2 to OSG-2.7.
Best Regards. Alessandro On Sun, Nov 16, 2008 at 1:13 PM, Robert Osfield <[EMAIL PROTECTED]>wrote: > Hi Allessandro, > > It should be possible to port the work for adding wide character > filename support under WIndows but... it's a huge submission and > wouldn't be something that I would recommend. It'll require lots of > changes to core osgDB as well as almost all of the plugins. Once > you've applied these changes it basically isn't OSG-2.2. > > OpenSceneGraph-2.7.x and svn/trunk is essentially the same scene graph > API as in OSG-2.2, the main changes you'll see are feature additions > and bug fixes, and an occasional tweak of an API where something was > misspelled, causing bugs or was restricting functionality. Porting > from OSG-2.2 to 2.7.x should be pretty straight forward. > > If you really must stick to OSG-2.2 please just stick to ascii based > filenames. > > Robert. > > On Sun, Nov 16, 2008 at 11:58 AM, alessandro terenzi > <[EMAIL PROTECTED]> wrote: > > Thanks Robert, I'll have a look. > > > > By the way, do you think that it will require just a little time to add > that > > support to osg 2.2.0? > > Unfortunately I must still use osg 2.2.0 for a project, so I must > consider > > adding that support by myself, if it is feasible. > > > > Regards. > > Alessandro > > On Sun, Nov 16, 2008 at 12:48 PM, Robert Osfield < > [EMAIL PROTECTED]> > > wrote: > >> > >> Hi Alessandro, > >> > >> I could be you are falling foul of lack of wide character filenames > >> under Windows. Support for this has only just been added in the last > >> week to of the OSG svn/trunk. > >> > >> Robert. > >> > >> On Sat, Nov 15, 2008 at 7:38 PM, alessandro terenzi < > [EMAIL PROTECTED]> > >> wrote: > >> > Using osg2.2.0 I noticed that reading parameters for my application > was > >> > not > >> > successful because some character are not read as expected. For > >> > instance, if > >> > in my code there are the following instructions: > >> > > >> > osg::ArgumentParser arguments(&argc, argv); > >> > > >> > std::string model_file = > >> > > >> > ""; > >> > > >> > while(arguments.read("-model", model_file)); > >> > > >> > If i call my application as follows: > >> > > >> > myapp -model città .ive > >> > > >> > model file will store 'cittò.ive'. > >> > > >> > I couldn't try it with osg2.6.0 and I just tryed it on Windows Vista > >> > with > >> > osg prebuilt binaries. > >> > > >> > Regards. > >> > > >> > Alessandro > >> > > >> > _______________________________________________ > >> > osg-users mailing list > >> > osg-users@lists.openscenegraph.org > >> > > >> > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >> > > >> > > >> _______________________________________________ > >> osg-users mailing list > >> osg-users@lists.openscenegraph.org > >> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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