Ok. Thank you for your suggestions. I'll consider to port from OSG-2.2 to
OSG-2.7.

Best Regards.
Alessandro
On Sun, Nov 16, 2008 at 1:13 PM, Robert Osfield <[EMAIL PROTECTED]>wrote:

> Hi Allessandro,
>
> It should be possible to port the work for adding wide character
> filename support under WIndows but... it's a huge submission and
> wouldn't be something that I would recommend.  It'll require lots of
> changes to core osgDB as well as almost all of the plugins.  Once
> you've applied these changes it basically isn't OSG-2.2.
>
> OpenSceneGraph-2.7.x and svn/trunk is essentially the same scene graph
> API as in OSG-2.2, the main changes you'll see are feature additions
> and bug fixes, and an occasional tweak of an API where something was
> misspelled, causing bugs or was restricting functionality.  Porting
> from OSG-2.2 to 2.7.x should be pretty straight forward.
>
> If you really must stick to OSG-2.2 please just stick to ascii based
> filenames.
>
> Robert.
>
> On Sun, Nov 16, 2008 at 11:58 AM, alessandro terenzi
>  <[EMAIL PROTECTED]> wrote:
> > Thanks Robert, I'll have a look.
> >
> > By the way, do you think that it will require just a little time to add
> that
> > support to osg 2.2.0?
> > Unfortunately I must still use osg 2.2.0 for a project, so I must
> consider
> > adding that support by myself, if it is feasible.
> >
> > Regards.
> > Alessandro
> > On Sun, Nov 16, 2008 at 12:48 PM, Robert Osfield <
> [EMAIL PROTECTED]>
> > wrote:
> >>
> >> Hi Alessandro,
> >>
> >> I could be you are falling foul of lack of wide character filenames
> >> under Windows.   Support for this has only just been added in the last
> >> week to of the OSG svn/trunk.
> >>
> >> Robert.
> >>
> >> On Sat, Nov 15, 2008 at 7:38 PM, alessandro terenzi <
> [EMAIL PROTECTED]>
> >> wrote:
> >> > Using osg2.2.0 I noticed that reading parameters for my application
> was
> >> > not
> >> > successful because some character are not read as expected. For
> >> > instance, if
> >> > in my code there are the following instructions:
> >> >
> >> >      osg::ArgumentParser arguments(&argc, argv);
> >> >
> >> >      std::string model_file =
> >> >
> >> > "";
> >> >
> >> >       while(arguments.read("-model", model_file));
> >> >
> >> > If i call my application as follows:
> >> >
> >> >       myapp -model città.ive
> >> >
> >> > model file will store 'cittò.ive'.
> >> >
> >> > I couldn't try it with osg2.6.0 and I just tryed it on Windows Vista
> >> > with
> >> > osg prebuilt binaries.
> >> >
> >> > Regards.
> >> >
> >> > Alessandro
> >> >
> >> > _______________________________________________
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> >> > osg-users@lists.openscenegraph.org
> >> >
> >> >
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> >> >
> >> >
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> >>
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