Quoting Don Leich <[EMAIL PROTECTED]>: > My experience with Mac development has not quite so smooth. Getting cmake to > build was a battle and beyond the scope of this thread. OSG itself has some > appearant rough edges with OSG and X11 integration. I am working with
Odd, it was a complete breeze for me getting OSG/cmake/Makefiles (cmake 2.6 from DarwinPorts) compiled on OS X. I don't know why you have to use X11 (Qt?) but that could be the cause of your problems. You'd probably see similar issues running OSG/X11 on Windows. /ulrich _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

