Thanks guys. Then how about "Line"? Seems there is no "osg::Line". Thanks!

On Thu, Nov 20, 2008 at 4:33 PM, Ferdi Smit <[EMAIL PROTECTED]> wrote:

> Just to be complete, you can also set it in the vertex shader by writing to
> gl_Pointsize; however, in that case, you have to enable
> GL_VERTEX_PROGRAM_POINT_SIZE by setMode(GL_VERTEX_PROGRAM_POINT_SIZE, osg::
> StateAttribute::ON); on a stateset.
>
> Ruqin Zhang wrote:
>
>> Hi,
>>
>> I couldn't find any function to set the point size, can anyone help? Here
>> is the code:
>>
>> osg::ref_ptr<osg::Geometry> averageGeom = new osg::Geometry();
>> averageGeom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet:POINTS,
>> 0, averageArray->size()));
>>
>> In this way, it will draw the points based on default size. While, is
>> there any function
>> that I can change the size to what I want? Thanks a lot!
>>
>> Ruqin
>> ------------------------------------------------------------------------
>>
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>>
>>
>
>
> --
> Regards,
>
> Ferdi Smit
> INS3 Visualization and 3D Interfaces
> CWI Amsterdam, The Netherlands
>
>
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>
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