Hi Robert,

I get a crash in osg::getGLVersionNumber()... glGetString() returns a NULL 
pointer. Something you already encountered ( 
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-July/014034.html
 ). I can't answer your question then, sorry. (Or maybe you know how to avoid 
this NULL pointer?)

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

> [...]
> So... could users who's machine are set up for a locale that uses the
> command convention for decimal places please post what results they
> get for the OpenGL version string, and what the OSG parses this string
> to be (i.e. the result of osg::getGLVersionNumber()).
>
> Robert.
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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