My mistake, I thought it was an example but it is only an argument for the
application.

Either way, I really wanted to learn how that particular particle effect was
generated... How can I do it?

Thanks,

Renan
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to