Hi, if you're interested in creating particles, you can have a look at Delta3D which is based on Openscenegraph: www.delta3d.org
There is a tool for creating particule effects in their utilities (IHM is based on fltk). Pierre. Le jeudi 27 novembre 2008 à 13:46 -0200, Renan Mendes a écrit : > My mistake, I thought it was an example but it is only an argument for > the application. > > Either way, I really wanted to learn how that particular particle > effect was generated... How can I do it? > > Thanks, > > Renan > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Pierre BOURDIN I.M.E.R.I.R. Av. Pascot BP 90443 66004 PERPIGNAN tél: 04 68 56 80 18 fax: 04 68 55 03 86 email: [EMAIL PROTECTED] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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