Hi,
if you're interested in creating particles, you can have a look at
Delta3D which is based on Openscenegraph:
www.delta3d.org

There is a tool for creating particule effects in their utilities (IHM
is based on fltk).

Pierre.
Le jeudi 27 novembre 2008 à 13:46 -0200, Renan Mendes a écrit :

> My mistake, I thought it was an example but it is only an argument for
> the application. 
> 
> Either way, I really wanted to learn how that particular particle
> effect was generated... How can I do it?
> 
> Thanks,
> 
> Renan
> 
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pierre BOURDIN
I.M.E.R.I.R.
Av. Pascot BP 90443
66004 PERPIGNAN
tél: 04 68 56 80 18
fax: 04 68 55 03 86
email: [EMAIL PROTECTED]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to