Hi GL Gurus, That's all amazing stories :) When I learned about your histories and experiences with GL I feel myself already born infant :) I will give my as possible as much time to growing up myself, I hope I can get successful!
Thank you so much masters for share your experiences with us. Best Regards. 2008/11/28 Gordon Tomlinson <[EMAIL PROTECTED]> > My GL days started in the 90's > > My graphics started much earlier when I started working with such treasures > as Z80,Z81, Commodore 64/Vic20, Amstrad, > BBC computer,Acorn, TI 99/4a etc Working on games for all of these > flavours, > and those were the simple days of graphics :) > > Eventually getting to play with $16m SGI super-rack systems :), it was > great > I got paid to play with large SGI iron :) > Now my $400 card has more general graphics power than those $16m beasts, > apart from being able to handle and push data > around it will be good when PC get the same speed and bandwidth that SGI's > could and still can push around > > > ____________________________________________________________________________ > __ > > > Capture the magic of Christmas this year see > http://www.capturethemagic.com > > ____________________________________________________________________________ > __ > Gordon Tomlinson > > [EMAIL PROTECTED] > IM: [EMAIL PROTECTED] > www.vis-sim.com www.gordontomlinson.com > > ____________________________________________________________________________ > __ > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Raymond > de > Vries > Sent: Friday, November 28, 2008 10:05 AM > To: OpenSceneGraph Users > Subject: Re: [osg-users] maxTime( OpenGL, OSG ) > > Hi Umit, > > Take your time to get addicted to graphics :-) Me too, I have started in > 1992 or so with OpenGL on the oh so nice Silicon Graphics Indigo > (http://www.sgizone.net/indigo/) with which they worked when they were > creating Jurassic Park... Some years later I worked with CAVEs with > Performer and OpenGL. Currently, I am also still using OpenGL and > OpenSceneGraph. > > I realized that it is very useful to understand the issues of > videocards, and how they perform and thus influence performance. Also, I > think it is always good to know pure OpenGL to work with OpenSceneGraph. > > Have fun! > > Regards > Raymond > > > Gordon Tomlinson wrote: > > > > Started with good old IrisGL back in the very early nineties on SGI > > hardware, used SGI Performer 1.x and moved up to Opengl as it was > > rolled out > > > > and used most scene graph technologies thru the years and of course > > worked on Vega and Vega Prime when I was at MPI, now working solely > > > > with OpenSceneGraph these days > > > > > > > > > > ____________________________________________________________________________ > __ > > > > */Capture the magic of Christmas this year see/* > > *http://www.capturethemagic.com <http://www.capturethemagic.com/>* > > > > ____________________________________________________________________________ > __ > > > > /Gordon Tomlinson / > > > > /[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>/ > > IM: /[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED] > >/ > > /www.vis-sim.com <http://www.vis-sim.com/> www.gordontomlinson.com > > <http://www.gordontomlinson.com/>/ > > > > > > ____________________________________________________________________________ > __ > > > > > > > > *From:* [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] *On Behalf Of > > *Ümit Uzun > > *Sent:* Friday, November 28, 2008 3:03 AM > > *To:* OpenSceneGraph Users > > *Subject:* [osg-users] maxTime( OpenGL, OSG ) > > > > > > > > Hi OSG Users, > > > > I have been playing OSG for a year. And so far I have started to learn > > OpenGL formally. I mean I only stepped to Graphics World based on > > OpenGL maxTime( OpenGL, OSG ) ~= 1 year. > > > > So I wonder to know peoples OpenGL story on this site to guess how > > long do I need time to learn Graphics Terminology based on OpenGL. > > > > So what is your maxTime() function returned results to your main > > function ? :) > > > > Best Regards. > > > > -- > > Ümit Uzun > > > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Ümit Uzun
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