Hi Richard,

You don't mention how you are actually implementing the link between
OSG and QT, are you using GraphicsWindowEmbedded or using the window
inheritance of osgViewer.  The GraphicsWindowEmbedded route is very
restricted as it's simplicity hides all the
makeCurrent/releaseContext/swapBuffer functionality that a fully
threaded/multi-context viewer requires.

Robert.

On Mon, Dec 1, 2008 at 1:09 AM, Richard Baron Penman
<[EMAIL PROTECTED]> wrote:
> hello,
>
> I am trying to provide multiple views of an OpenSceneGraph scene within a Qt
> window.
> I can get this working for a single view, or multiple views in the same
> widget like in the osgviewerQT composite example. But I'm struggling to get
> multiple views on separate widgets working.
>
> I know many variations of this question have been asked:
> http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg08512.html
> http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg04883.html
> http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg05487.html
> http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg16623.html
> etc
>
> But I am still not clear how to render each view. The examples use
> composite_viewer->frame() in the paint event but for me this only renders a
> single view and leaves the rest blank.
> Is there an alternative way to render multiple views at the same time?
>
> Richard
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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