Hi Erwan,

Have a look at the osgcamera and osgprerender examples.  To get
imagery out you can attach an osg::Image to the viewers camera and on
each frame it'll be automatically copied, or just use a camera
post/final draw callback.

FYI, Producer/osgProducer is required for the OSG-1.x version of the
OSG, but no OSG-2.x as we now have a native windowing/camera/threading
implementation in osgViewer.

Robert.

On Mon, Dec 1, 2008 at 4:29 PM, Erwan Bigorgne <[EMAIL PROTECTED]> wrote:
> hello,
>  I'm a newcomer in osg... and a little bit lost.
> Anyway here is my problem : Aiming at test some computer vision algorithms,
> I intent to code a simple Image server. I have already installed osg libs,
> coded and run some simple graphes... But despite the tutorials (thanks) and
> documentation (again) at my disposal, I just can't figure out how to do a
> simple thing i.e. how to define an adhoc camera(?), viewer(?), producer(?)
> and access to its (if it exists) framebuffer or rendered frame. ( I'm using
> opencv... lets say a 512x512 uchar table :)
>
> Thanks by advance.
> Erwan
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to