hi Robert ,
   Thanks for your help.
   I didn't describe my problem clearly.I want wo konw something about OSG 
thread model.Take the single thread model for enstance,the time of one frame is 
the sum of event,update,cull and draw .Does it include the GPU draw time?(I am 
not sure,but I think it doesn't).So ,if the first frame's draw() function is 
finished,the second frame's event() function will be executed immediately no 
matter the GPU finishes all the OpenGL commands(am I right?).And if the GPU 
draw time is longer than the frame time,maybe the first frame's opengl commands 
haven't been finished ,the second frame's opengl commands will come.Will that 
happen?
 
  best regards
 
forest
 
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