Alas, I lack the knowledge to do that.

On Wed, Dec 3, 2008 at 6:25 PM, Tomlinson, Gordon <
[EMAIL PROTECTED]> wrote:

>  Rather than asking Robert to implement this function you could implent it
> your self as you have the source and contribute it back to the OSG source
> and community for which  we would all be grateful
>
>
> *Gordon*
>
> __________________________________________________________
> *Gordon Tomlinson*
>
> *Product Manager 3D
> **Email * : gtomlinson @ overwatch.textron.com
> __________________________________________________________
> *(C): (+1) 571-265-2612
> (W)**: (+1) 703-437-7651*
>
> "Self defence is not a function of learning tricks
> but is a function of how quickly and intensely one
> can arouse one's instinct for survival"
> - *Master Tambo Tetsura*
>
>
>
>  ------------------------------
> *From:* [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] *On Behalf Of *Jefferson
> Pinheiro
> *Sent:* Wednesday, December 03, 2008 3:11 PM
> *To:* OpenSceneGraph Users
> *Subject:* [osg-users] Request: bool Polytope.contains(another_polytope)
>
> Hello Robert,
>
> Can you please implement a function, in class Polytope, that checks if the
> current polytope intersects another polytope? Or is there another way to do
> that, and I'm not seeing?
>
> Thanks,
> --
> Jefferson Pinheiro
>
> _______________________________________________
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> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
Jefferson Pinheiro
(51) 9192 3535
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