Alas, I lack the knowledge to do that. On Wed, Dec 3, 2008 at 6:25 PM, Tomlinson, Gordon < [EMAIL PROTECTED]> wrote:
> Rather than asking Robert to implement this function you could implent it > your self as you have the source and contribute it back to the OSG source > and community for which we would all be grateful > > > *Gordon* > > __________________________________________________________ > *Gordon Tomlinson* > > *Product Manager 3D > **Email * : gtomlinson @ overwatch.textron.com > __________________________________________________________ > *(C): (+1) 571-265-2612 > (W)**: (+1) 703-437-7651* > > "Self defence is not a function of learning tricks > but is a function of how quickly and intensely one > can arouse one's instinct for survival" > - *Master Tambo Tetsura* > > > > ------------------------------ > *From:* [EMAIL PROTECTED] [mailto: > [EMAIL PROTECTED] *On Behalf Of *Jefferson > Pinheiro > *Sent:* Wednesday, December 03, 2008 3:11 PM > *To:* OpenSceneGraph Users > *Subject:* [osg-users] Request: bool Polytope.contains(another_polytope) > > Hello Robert, > > Can you please implement a function, in class Polytope, that checks if the > current polytope intersects another polytope? Or is there another way to do > that, and I'm not seeing? > > Thanks, > -- > Jefferson Pinheiro > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Jefferson Pinheiro (51) 9192 3535
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